Want to get fit? Wii’re ready for YOU!!!

You’ve seen it in the news countless times – our country is experiencing an “obesity epidemic”, as kids and adults alike exercise less and eat much, much more. You also know the ending to that story. Videogames inevitably – and unfairly – take the lion’s share of the blame.

We at Get Your Gamez don’t accept that, and we hope you don’t either. And we’re calling on our customers, our friends and our family to do something about it.

Get Your Gamez is proud to announce the “GYG Play Your Way to Fitness” contest, starting right now and running through the end of the year. We want to prove conclusively to all the doubters and naysayers the thing we and our customers already know – that videogames can be a powerful tool to help shape not only the mind and reflexes, but also the body.

Using the Nintendo Wii platform and its myriad of games designed to get you moving, show us how much weight you can lose between now and January 1st, 2009. The winners that lose the most weight will be eligible for some great prizes, including a Wii Fit package, free monthly rentals, and Wii sporting games of their choice. In addition, all players that provide their information for our Community Tracker will automatically receive a 10% discount on their rental fees during the promotional period.

The owners of Get Your Gamez (we’ll call them Mr. and Mrs. “X”) will be participating in the challenge as well. We will be updating our blog frequently to include our progress towards reaching our goals, tips, workout plans, helpful advice, and more. Obviously, we are not eligible for the great prizes!

Take charge of your personal fitness today, and prove once and for all that the term “video gamer” doesn’t equal “couch potato!” Contest rules will be posted on the GYG blog at www.trygyg.com. Or, for more information or to enroll in the event, e-mail us at info@getyourgamez.com.

Stay fit. Stay focused. Good luck!

Posted on 24th September 2008
Under: Play Your Way to Fitness! | No Comments »

GYG Review: Pure

Mushi mushi, gamers!  Grant’s back again this week with another big look, this time at the game Pure for the Xbox 360 and PS3 platforms.  So throw on your helmet and suck down another Mountain Dew, gamers… because it’s go time.

You know that feeling when you think you’ve got something all figured out before you begin, and then find out things aren’t quite what you thought they were.  I went into this game expecting another ho-hum ATV game… and what I got instead was a well-balanced game where fun is front and center during the whole thing.

I know this shouldn’t come as any surprise, since Black Rock Studio was responsible for its development.  They’re the guys that did the ATV Offroad series.  Unlike the Offroad titles, however, this game spends more of its time on big air, awesome tricks, and face-melting speed.  They literally took everything that was awesome from the previous games, and eliminated everything that wasn’t cool.  It’s like catching an episode of Baywatch where it’s just 60 minutes of girls running down the beach.  A pleasant surprise.

I could spend an undue amount of time talking about the various single-player and online modes, or the scenic vistas, or any of 100 other little wins in this title… but honestly, the game is just really a big bucket of fun from beginning to end.  I recommend it highly this week, possibly even higher than Lego Batman.  If you’re a racing fan of any stripe, this is way more than a rental.  If you’re a casual racing fan, though, give it a rental.  I don’t say this lightly — f you can play this game without smiling, then you are dead inside.  Big thanks to Black Rock for turning me into a true believer.

Anyway, that’s my time, and my name is Grant.  If you want to see more of my reviews, drop by Get Your Gamez at dubdubdub-dot-trygyg-dot-com.

Later gamers!

Posted on 21st September 2008
Under: Multi-Platform Reviews | No Comments »

GYG Review: Slice of My Mind

Here is an excellent review comparing GYG with other available rental options. We are proud to have earned the Editor’s Choice Award, and would like to thank SOMM for including us in their reviews. The constructive feedback is greatly appreciated and will be added to our list of “to do’s.”

Thanks so much SOMM for recognizing GYG!

Posted on 20th September 2008
Under: Reviews of GYG | No Comments »

Top 10 Reviews: GYG

Thank you very much to Top 10 Reviews for their review of GYG!  We’re thrilled to be given a 4th place standing, and the feedback was excellent!

Posted on 12th September 2008
Under: Reviews of GYG | No Comments »

Support the Phoenix Children’s Hospital!

GYG just finished hosting a family gaming night at the Phoenix Children’s Hospital, and it was an awesome experience. The kids got to play on several Wii systems for 3 hours, and their parents and siblings were very appreciative of the opportunity to relax and have fun with their kids. We were thrilled that a local newspaper is running an article in Saturday’s edition, and the Phoenix NBC affiliate came to do a story on it as well!

The staff took some great pictures of the event that we’ll be sure to post when we receive them, along with a link to the news story.

If you’re interested in signing up with GYG and would like to take part in our September fund raising event for the hospital, send an e-mail to info@getyourgamez.com and we’ll be happy to send you the promo code. It’s for a great cause!

Posted on 12th September 2008
Under: Announcements | No Comments »

Renting Video Games…The Easy Way.

So, like most people, you enjoy unwinding while playing video games right? Sure, who doesn’t like to unwind while killing terrorists on a Friday night? But seriously, $60.00 a game is a little unreal, unless the video game is a Rainbow Six Vegas title (in my humble opinion). So, how do you know if a game is worth the sticker price? Video Game Rentals of course! And the easiest way to rent video games is with an Online Video Game Rental Service like Get Your Gamez! No corporate nonsense here, we’re gamers so we buy the games that we want to play…and plenty of them! Now we are not saying you’ll never have to wait for a new release video game, that is a little unrealistic, but you won’t wait as long as some of the other big name rental places…and you know who we mean. We check our inventory levels daily and when a video game has been absolutely out of stock for a week to 10 days, we order more pronto! This makes the wait time on new releases usually less then two weeks!

So, what are you waiting for? Check out www.getyourgamez.com or www.trygyg.com and start relaxing!

Posted on 5th September 2008
Under: General video game discussion | No Comments »

Video Game Review: Mercenaries 2

Hola gamers! Uncle Grant’s once again back with you, and this time we’re taking a test drive with Mercenaries 2: World In Flames. Lock and load, gamers… it’s go time.
Every once in awhile a sequel will pop up on something that totally wasn’t on my radar and it makes me go, “Huh… did the first one really do well enough to warrant another?” You know, kind of like when Harold & Kumar are suddenly finding themselves in Guantanamo for no apparent reason. That’s kind of how I felt about Mercenaries. Sure the first one was a fun enough little diversion, but was it really franchise material?
Well, EA obviously thought so, because he we are again. Mercenaries 2 puts you back in the shoes of the three guns for hire in the first title and finds your team neck-deep in another foreign assassination-for-hire plot involving a Venezuelan tyrant and an oil subplot you will quickly forget the minute the first explosion goes off. And believe you me… there will be plenty of explosions in this game. In fact, if you want the short story, how ’bout this — bad guys shoot, you shoot back, stuff blows up, the end. This game isn’t Shakespeare. Hell, it isn’t even Dean Koontz.
I wasn’t expecting a lot when I popped in this game and I pretty much got what I was expecting. M2 is the epitome of the mindless 3rd person shooter, and it has a lot in common with EA’s other soon-to-be-a-franchise Army Of Two. For one, both titles have questionable enemy AI and a wealth of weaponry you have to acquire and buy in return for the hard-earned cash you’re dropping. In addition, both feature vehicle segments that aren’t nearly as much fun as the regular ol’ run-and-gun. Lastly, the online component of both seems to be the primary draw, so if you’re looking for a human opponent you’d better get out there soon before the next flavor of the week comes along.
All told though, I can’t dog on it too much. M2 knows what it is and it never tries to be anything more sophisticated than a dazzling blow-’em-up, so if that’s your flavor then drink away. For the best in video game rentals, check out Get Your Gamez, we’ll treat you like family!

Posted on 1st September 2008
Under: Multi-Platform Reviews, Weekly Reviews | 2 Comments »

Video Blames: Why Atari Has Forsaken You

In one of the most famous scenes in The Godfather trilogy, Michael Corleone grasps his brother Fredo’s head in his hands after learning of his betrayal. From between gritted teeth and with an even, measured voice, he says to his younger brother one of the most memorable exchanged in modern cinema.

“I know it was you, Fredo. You broke my heart. You broke my heart!”

Today, the role of Michael will be played by me. And the role of poor, soon-to-be-departed Fredo will once again be played to the hilt by Atari. Indeed, this should come as no surprise - Atari has been faithfully making the role of Fredo its own since the video game crash of 1983. For certain, Atari has had its share of missteps over the years, and there are a lot of market factors that played into the decline and fall of an electronics giant to a now substandard software developer. But today I’m only here to talk about one of those factors, and the decisions that Atari continues to make that alienate the very people that could save them. And I speak of none other than the game “Alone In The Dark.”

But first… let’s talk a little history. Atari Inc., the company founded by Nolan Bushnell and Ted Dabney in 1972, was responsible for creating the foundation of videogaming as we know it today. Few would argue that without the mass-market success of the Atari 2600, the shape and landscape of modern gaming would look and feel very different. If you grew up playing an Atari… you realized how different it was. No longer were you handcuffed to the repetitive Pong or the supremely limited Odyssey systems. If you owned an Atari - and more kids did than any other gaming system - you knew, instinctively, that things had changed. With its expansive library of hundreds of titles, the Atari had it all over its competitors. Kids that owned Intellivisions begged their parents for an Atari. Even kids that owned Colecovisions, arguably a much better and much more graphically intense platform, still wanted to share in the Atari brand.

Atari still holds a very special place in my heart, as it was my first gaming machine. I realize that admission belies my age, but I was a tender 4 years old when my parents brought the Atari 2600 into the house, and presented it to me and my siblings. My brothers enjoyed the system for what it was… but I can say I truly loved it. And that love, which has now carried me through 5 additional generations of hardware and countless software purchases, all starts with Nolan Bushnell’s little upstart gaming system.

But Atari today isn’t the Atari of my youth. Atari Inc., as an entity, has not existed since 1984, and the Atari name has not truly been associated with any kind of quality entertainment since 1996. That was the year when Atari decided to engage in a series of failed relationships with other entities, most of whom weren’t fit to exist in the marketplace at all, much less do business with a company with such a long and storied history as Atari. Atari had become, as of 1996, a prostitute - nothing more than a holding company to be used as a bargaining chip. A sad, pathetic shell, and end of a once proud name.

Atari is now owned, 100% part and parcel, by a company called Infogrames Entertainment. Thanks to a series of buyouts and market moves, Infogrames is now the proprietor of such franchises as Unreal Tournament, Rollercoaster Tycoon, Test Drive… and the Alone In The Dark series. And that, my friends, is the crux of this diatribe.

I know it was you, Atari.

Now, to say that the newest edition of Alone In The Dark is egregiously, irredeemably awful is a matter of personal opinion. Game reviews are notoriously open for interpretation, and mine are no different. However, I do think it noteworthy to mention that the majority of the reviews on sites like Metacritic give the game a range typically between 3/10 and 4/10. Are people panning the game for its lack of ingenuity, or its hackneyed scenarios? By and large, no. Are they giving it poor ratings due to its innovative fire effects, or its non-compelling story? In most cases, no.

The majority of the criticism of Alone In The Dark is twofold. Number one, the game itself is very short and, in many cases, not very challenging. However, it’s the second criticism that is most pervasive in all the reviews of this game, which is thus:

Alone In The Dark, as it currently exists, is broken. B-R-O-K-E-N.

The controls are sloppy, to be sure. Fine, that can be overcome. The character models are a little jaggy and sharp. Okay, but so are the models in the original Grand Theft Auto titles, and that didn’t stop them from being some of the finest games ever made. The “make your own weapon” system is a little unwieldy. Sure, but that’s not a dealbreaker, right? But characters getting stuck in walls? Car-driving sequences that result in faulty collision detection and graphic breaks? A faulty engine that requires repetitive button-clicking just to keep the screen from blurring over tacked on as a “fun” minigame? An overwhelming sense that nobody actually performed any quality-control testing on the title?

That, my friends, is BROKEN. And yes, Atari, if you’re wondering…people have noticed. That’s why your sales on this title have been lackluster. Gamestop, never known for its restraint, has dropped the retail pricing on the game just 8 weeks following its release. Rumors of a deeper manufacturer-sanctioned retail cut to $29.99 - following its initial release at TWICE that amount - are flying about the internet as well. That’s not a discount structure designed to get people to try your game, Atari and Infogrames. That is a none-to-subtle white flag of surrender.

You broke my heart.

And yet, the biggest transgression wasn’t that you made a broken product and shipped it out for people to consume. No, your biggest flaw was how you dealt with the negative press surrounding the release of your title. I direct you to Wikipedia, where I found this particular snippet of information:

After several European websites had given the game average or low ratings, publisher Atari threatened the responsible websites with lawsuits, claiming the reviews could not have been based on the final version since it was not available by the time they were published; Atari themselves had not delivered review-versions to them. The publisher suspected the reviewers to have used illegally downloaded versions of the title. However, review website Gamer.nl claims that it was in fact sent a legitimate copy of the game prior to its release by Atari executives and, after the review was published, “They explicitly told [Gamer.nl] that they only let high scoring reviews break the post-release embargo date.” Gamer.nl still has the offending review posted on the website, despite Atari’s wishes. In addition Atari claimed that reviews were not done as demanded by the official product-review standards at all and should be deleted immediately. Most other websites have defended their reviews and refused to delete their articles. So far it is unclear whether or not Atari will decide to sue these websites.

Oh, Atari. Has it really come to this, you and I? Need I worry that calling your game out in exact, negative terms will result in you trying to silence me one day? The Atari I once knew, and you once knew, is dead. The avatar for the brand, once revered as a hallmark of fun and ingenuity, has become a suit-wearing corporate whore… selling its name and reputation in exchange for bandages of currency designed to temporarily prevent its inevitable bleedout. One day soon, Atari will be no more, and even its name will no longer exist except as hushed whispers of a time no longer remembered. Least of all for broken software and petulant lashes at game reviewers. And on that day I’ll raise a drink to the passing of an icon that helped forge my love of gaming. But I will not mourn you.

That will never, ever happen. You are, after all, already dead.

I know it was you, Atari.

You broke my heart. You broke my heart.

See for yourself at GYG for all of your online game rental needs. At least you can say you didn’t spend good money on it!

Posted on 31st August 2008
Under: Grant's Rants | No Comments »

Madden 09′ Video Game Review

Howdy gamers!  Uncle Grant’s back at you again, and I’m reviewing a title that’s gone through 20 different incarnations.  I speak of none other than Madden NFL 2009, available this week for all major platforms.  So drop back in the pocket and fire away… it’s go time.
Now the phrase I’m going to be using this week is “deja vu” and for once I’m not going to follow it up with “two-for-one lap dances at.”  EA has caught a lot of static in recent years for basically treating its flagship franchise as a $60 roster update… so of course I’ve got that in the back of my mind when I pop in the disc.  But is that a fair assessment?
Well… just like taking a football in the groin, Madden 09 is also a mixed bag.  You’ve got some stuff that’s good – namely the presentation and the in-game commentary by Tom Hammond and Chris Collinsworth.  However, you’ve also got some stuff that’s not so good, like the automatically adjusting difficulty settings, and an auto-replay feature that most people will flat-out ignore.  And of course you’ve got the ugly, which is Brett Favre on the cover in his Packer uniform.  Guess this was the first time the Madden Curse struck even before the players took the field.
However, I must say the best new feature is the online league feature in which you and up to 31 of your friends can get together and play an entire season against each other.  It keeps track of trades and moves, too, so you can wheel and deal with your buddies.  To me it’s the next step in fantasy football nerd-dom and I am ridiculously looking forward to it.
All told, though, it’s still Madden, and that’s why “deja vu” comes to mind.  If you dig Madden you’re going to get more of the same.  Is it worth paying $60 if you own last year’s edition?  That’s going to depend on how much you’re looking forward to online play.  In my opinion, you are paying 60 bucks for a roster update but if you dig that sort of thing , give it a whirl.  If not… hey, I heard there’s a website where you can download new rosters for Super Tecmo Bowl.  Maybe that’s more your speed.  Either way, check out GYG for all of your online game rental needs.

Posted on 19th August 2008
Under: Multi-Platform Reviews | No Comments »

Nintendo Wii’s Order Up! Game Review

Ding ding, gamers!  Here comes the video game review train with your conductor, Grant.  This week’s station is a lean one, kiddos.  The review is Order Up, a restaurant and cooking sim for the Nintendo Wii.  That raspy noise you just heard?  That’s me scraping the bottom of the barrel, but nonetheless… it’s go time.
Full disclosure — I don’t watch Hell’s Kitchen, Iron Chef, or Dutch Oven or any other cooking shows  I like Chinese food, so I learned a long time ago that the fewer questions about how it’s made, the better.  That said, cooking is big business.  Still can this title hold up against Cooking Mama and others of its ilk?
I was plenty skeptical, but even I have to admit this game is much better than it comes off.  You play in the role of a restauranteur trying to win the coveted Fortified Chef Competition, but hey, Emeril… you’ve got to learn to crawl before you walk, so be prepared to cut your teeth in a fast-food burger joint first.  You’ll slowly work your way up through the ranks, learning new recipes as you go.  Only when you’ve learned all the basics will you be ready to start your own business.
The game’s graphics are full of cel-shaded cutesiness, but if you can avoid gagging long enough to get past how precious everyone looks… you’ll find a surprisingly fun little sim title.  None of the recipes are going to give you much hassle, but if you’re tired of Wii Sporting and Wii Bowling and Wii Fitting, then this is actually not a bad little diversion.  I’ve said before that consumers tend to give the Wii a lot of slack when it comes to gameplay, and I’m positive a game like this would just never fly on the PS3… but for a family-friendly title, it’s not too shabby.  Think of it as a party game for foodies.  And not the people that enjoy mixing their food with their sexy time, either.  This game is definitely worth a rental so drop by GYG home of great online video game rentals and so, so reviews!

Posted on 19th August 2008
Under: Wii Reviews | No Comments »