Lego Indiana Jones Review

Let’s get one thing straight: I’m a big fan of the Lego games. The Star Wars game was very well done, and I have been looking forward to Indy for a long time. (Although, I must admit, I’m a much bigger fan of the Star Wars movies than the Indy movies, so that may factor in to my review.) Now that I got my hands on Indy, I am not disappointed in the least.

The gameplay is what you would expect if you spent any time with the Star Wars games. Control scheme is identical, and you can expect similar puzzle solving aspects in this version. I thoroughly enjoy breaking everything to unleash the rain of Lego bits inside (and, if you’re on the 360 version, there’s even an achievement for this destruction!). I am finding it more difficult to locate each mission’s 10 treasure chests (think mini-kits).

The boss battles are very interesting and add a nice wrinkle to the game. Graphics are excellent, and the humor built in to the story is excellent. Watching the various characters cope with their phobias is outstanding!

It’s been a while since I saw any of the movies, so my memory is a bit fuzzy. But, Grant was watching me play (you’ll see his review soon) and was impressed with how it followed the movies.

My favorite part of this game also brings out my one complaint: multi-player. I love the fact that this is a game that I can play with my son and my wife, and that we all enjoy it. But, for some reason, the developers chose to remove the online co-op aspect of the game. I’ll never understand why that decision was made, and I hope it is fixed before Lego Batman (which I’m really looking forward to…) comes out.

Overall, I’d give this game 4 “why did it have to be snakes” out of 5.

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