Isn’t All Gaming Casual?
Posted on 6th June 2008
Under: Grant's Rants | 1 Comment »
Posted on 6th June 2008
Under: Grant's Rants | 1 Comment »
Welcome back gamers! It’s your old Uncle Grant back in June with this week’s big release, Lego Indiana Jones, available Tuesday, June 3rd on all major platforms. Sit right back and don’t get too busy “polishing the idol”, if you know what I mean… because it’s go time.
If you’d told me a few years ago that the Lego series would have succeeded where the other Star Wars titles failed, I’d have called you a liar. But truth be told, Lego Star Wars did everything right. It provided solid game play that would challenge both new and veteran gamers. It also didn’t take itself too seriously, and poked fun at the venerable franchise in ways that gave the series a fresh fun spin. Sure, the game play wasn’t Shakespeare, but what’d you expect? It was based on a world where Luke wanted to schtupp his sister for two full movies. Some stuff you just gotta let go.
So when Lego Indy was announced, I for one was hoping they wouldn’t find a way to screw it up.
I’m happy to announce if you liked Lego Star Wars, you’re going to LOVE this one. It’s pretty much the same level of game play set in the Indiana Jones-i-verse, but with some important changes to accommodate Mr. Jones’s inimitable style. In each sequence, you control Indy and a partner as you whip, punch and pummel the cutest little enemies this side of Candyland. I mean, seriously — they made Nazis cute. I’m sure Steven Spielberg’s really pleased about that, but whatever.
Sure, the game’s good, but this is no time for love, Dr. Jones. One of the major complaints about the Star Wars titles is the control scheme of switching between characters. Well, I’m happy to say they fixed it somewhat — there’s no longer a proximity requirement to switch — but you’re still going to be plenty pissed at your computer-aided cohort from time to time. They’re not the sharpest knives in the drawer, and some puzzles will require you to use a variety of annoying characters to get by.
Still, I can’t say this game is anything but a total win for all kinds of gamers. Just don’t plan on playing The Kingdom of the Crystal Hip Replacement or whatever it’s called — original trilogy only.
Anyway, that’s my time, and my name is Grant. Want to read more of my video game reviews? Drop by GYG.com.
See you on the flip-flop, gamers!
Posted on 3rd June 2008
Under: Multi-Platform Reviews | No Comments »
Let’s get one thing straight: I’m a big fan of the Lego games. The Star Wars game was very well done, and I have been looking forward to Indy for a long time. (Although, I must admit, I’m a much bigger fan of the Star Wars movies than the Indy movies, so that may factor in to my review.) Now that I got my hands on Indy, I am not disappointed in the least.
The gameplay is what you would expect if you spent any time with the Star Wars games. Control scheme is identical, and you can expect similar puzzle solving aspects in this version. I thoroughly enjoy breaking everything to unleash the rain of Lego bits inside (and, if you’re on the 360 version, there’s even an achievement for this destruction!). I am finding it more difficult to locate each mission’s 10 treasure chests (think mini-kits).
The boss battles are very interesting and add a nice wrinkle to the game. Graphics are excellent, and the humor built in to the story is excellent. Watching the various characters cope with their phobias is outstanding!
It’s been a while since I saw any of the movies, so my memory is a bit fuzzy. But, Grant was watching me play (you’ll see his review soon) and was impressed with how it followed the movies.
My favorite part of this game also brings out my one complaint: multi-player. I love the fact that this is a game that I can play with my son and my wife, and that we all enjoy it. But, for some reason, the developers chose to remove the online co-op aspect of the game. I’ll never understand why that decision was made, and I hope it is fixed before Lego Batman (which I’m really looking forward to…) comes out.
Overall, I’d give this game 4 “why did it have to be snakes” out of 5.
Posted on 1st June 2008
Under: Multi-Platform Reviews | No Comments »
Anybody else getting tired of FPS’? I’m a big fan of the shooter genre, but I’ve got to admit; when the story line is as ridiculous as the one in Haze, it might be time to give shooters a break for a while. Of course, the last thing that I want to see is yet another WWII shooter, so the makers of Haze deserve some credit for originality. But, I found myself really not caring much about the story, which results in me giving it less than an hour of gameplay. I’m sure that the story gets better, but I just didn’t have it in me.
The graphics are nice, but I really expected more from a PS3 game. The audio is full of the cheesy dialogue that is almost expected from shooters these days, but I did enjoy the sound as the action got heavy.
The most unique aspect of Haze is the use of “nectar,” a sort of wonder drug that gives you enhanced speed, vision, and various other powers for a short time. It’s an interesting concept, but I found myself getting bored with it quickly.
So, Haze isn’t exactly a game for me, but it seems to be a popular rental. It will be interesting to see how long people keep it, because I can see it being a quick play and return game. Oh, and will someone who actually gives this game the time of day explain what all the bee references are about? Thanks!
I give it 2 beehives out of 5.
Posted on 1st June 2008
Under: PS3 Reviews | No Comments »
Today, June 1st, 2008, marks the one year anniversary of the launch of Get Your Gamez! During this year we have experienced all of the highs and lows that a new business can expect. Our customer base has grown to over 200 customers, due in large part to our continued efforts to grow our online presence in search engines and to referrals from our current customers, who we can’t even begin to thank enough!
Highlights of 2007:
Goals for 2008:
Thank you very much to everyone who has been part of making our first year a success. We are very excited to see where GYG goes from here!
The GYG Team
Posted on 1st June 2008
Under: Announcements | No Comments »
Be sure to listen to our weekly review on Level Up radio on Sirius’ Maxim channel! Level Up can be heard every Tuesday at 2PM eastern time.
Posted on 1st June 2008
Under: Friends of GYG | No Comments »
Looking for a great place to meet adult gamers that just want to have fun? Tired of the trash talking 12 year olds in Halo? Take a look at PreGame Lobby and make yourself at home!
Posted on 29th May 2008
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Looking for a great online store to purchase games and movies? Having a hard time finding the missing game from your Atari 2600 collection? Head on over to Cool Stuff and take a look! Or, better yet, if you’re in the Denver area, stop in and see them in person. Tell Sam and Geoff that GYG sent ‘ya!
Posted on 29th May 2008
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Hear the music, not the noise.
Is your Rock Band™ drummer driving you crazy? Neighbors yelling at you about the racket? We have your solution! Drumshhh™ are pre-cut, self-adhesive, foam-backed felt pads that attach to the face of Rock Band™ drum heads to reduce the drumstick noise.
Posted on 29th May 2008
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Check out The Gamerz Club, Arizona’s premier 360 gaming cafe and tournament center!
Posted on 29th May 2008
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